Trench Decay: Quartermaster Class Guide
Understand Quartermaster's ammunition, weapon, and inventory role, its 150-Medal cost, and item-collection class progression.
Quartermaster supports Trench Decay squads with ammunition, weapons, and inventory space. It costs 150 Medals and advances through collecting items in missions. Pick it when you enjoy keeping the group's equipment working as much as taking the next shot.
This related gameplay video provides context for the campaign and equipment decisions below.
Keep supplies connected to the squad's weapons
A supply role is most useful when it serves guns the group intends to keep using. Pay attention to the weapons your teammates rely on and the supplies they are missing. Supporting an established loadout is a clearer purpose than collecting equipment without a plan for who will use it.
I would prioritize the group staying equipped over replacing every weapon as soon as another option appears. That does not mean keeping a poor choice forever; it means making a change because it solves a real supply or combat need.
| Task | Useful focus |
|---|---|
| Collecting items | Pick up supplies with an actual squad use. |
| Managing weapons | Support equipment the group intends to fight with. |
| Choosing the class | Spend 150 Medals when supply management is your preferred role. |
Collect items while keeping the mission moving
Collecting items in missions advances Quartermaster. Work that habit into the route rather than turning every detour into a reason for the squad to wait. The role suits a player who likes equipment decisions, but the mission still needs the team moving together.
Inventory space is useful when it carries something with a purpose. Think about what the squad needs next and avoid filling your attention with items you have no plan to use. A supplies role should make the campaign easier to manage, not make you disappear from the group.
Budget for a supply role you will use
The 150-Medal cost buys a different kind of contribution from healing or fortification support. Choose Quartermaster if collecting and managing equipment is how you want to spend your next sessions. It is not a purchase that makes every solo combat decision automatically better.
If the squad already has reliable supply support, another role may address a different weakness. Compare the team's recovery and structure needs before buying a second specialization. A deliberate class choice leaves more Medals for the equipment goal you want afterward.
Quartermaster questions
What progresses Quartermaster?
Collecting items in missions.
Is ammunition support the same as healing?
No. Supplies keep equipment useful; healing restores teammates.
Where do I compare the squad roles?
The class directory explains the support and combat alternatives.